• SKU: RGS5130

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In this fine educational game, children are encouraged to think laterally while associating one object with another. 



’Associations’ can be described as the way in which the brain associates one object, picture or idea with another. 

Learning to associate one object with another will help your child to think and reason in a logical manner.


•  Learn new words and increase vocabulary

•  Match objects which go together

•  Learn to think and reason

•  Play thinking games


The puzzle pieces are illustrated with the following objects:


Tooth brush – tooth paste Hen – eggs  Dust pan – brush

Moon – stars  Hammer – nails  Stamp – letter

Drum – drumsticks  Cow – milk  Lock – key

Fish – fishing rod  Matches – fire  Can opener – can

Sheep – wool  Clouds – rain  Cotton – needles

Globe – lamp  Spider – spider web  

Shoes – socks


Game 1.  Name Common Objects 

Assemble the puzzles. Ensure that the learners know the names of the objects depicted on the puzzle pieces.


Game 2.  Picture Match   

The pieces are assembled, putting associated pieces together.


Game 3.  I Spy - Auditory Memory 

Place all the puzzle pieces face up on the playing surface.

Call out the name of one of the objects.  The player finds the matching piece. 


Game 4.  Memory Game - Visual Memory  

Select about 4 pairs of puzzle pieces, depending on the age and ability of the players.

Spread the puzzle pieces face down on the playing surface.

The players take turns in selecting one of the puzzle pieces.  They turn it over and attempt to find its match.  

If the pieces match, the player keeps the pair.  

If the pieces do not match, the player replaces both pieces face down in their original positions and play moves to the next player.

The player with the most matching pairs is the winner of the game.




Place some of the pieces which do not match together.

Ask the learner why they do not match – You will be surprised by some of the answers!





We have illustrated some of the common associations, but there are many more. 

See how many your learner is able to name.

E.g. Bee – bee hive

Duck – water  Dog – bone  Paint brush – paint

Cup – saucer  Mice – cheese  Chair – table

Moth – light  Egg cup – egg  Knife – fork

Tennis racquet – ball



Some of the puzzle pieces can be matched in different ways.

Place the cow with the sheep and ask why they can go together.

(They are both farm animals)

Other examples could be:

Tooth brush / dust pan brush.  (They are both brushes).

Clouds / moon / stars. (They are seen in the sky).

Lamp / fire / matches. (They give light).

Nails / needles. (They both start with the letter ’n’).


Go-Together Riddles 

I want to open a can. What do I need?

I want to light a fire. What do I use?

The light is not working. What should I check?

I want to sew. I have cotton. What else do I need?


Think About It  

You keep me on a ring. I can open doors. What am I?

You put rubbish in me. What am I?

You sew with me. What am I?

You use me to tie up a parcel. What am I?

You strum a tune on me. What am I?